to follow, share, and participate in this community. Not a member? Join Now!
Slide deck that goes over all of the user interface elements in the new UI for the advanced gamification module. Custom missions are a great way to drive behavior or attention specifically. The information found in the Jive Advanced Gamification Module (Bunchball): Admin Documentation is a good start, but you may find that getti... This is the full list of actions available for repeated handout as well as available when creating a quest. By default no quests will exist, and users will only be earning points when they perform the following event... Not sure if other folks are doing the same, I thought I would post just in case you are not. We have many programs for various types of rewards and recognition. Your standard performance awards is a common ty... Needs to be added to a theme, the Jive Community places this in the footer. Note the 'APIKEY' portion, that would need to be filled in with your company API Key example: "s8dsfad2hdsfad12312" Not sure if both of the... Last week Bunchball sponsored and presented at the UnJiveWorld Conference 2015 organized by the Jive Bay Area Users Group. There were a number of great presentations at the conference including a keynote present... What is this?
Where can I see the level of a user?
How can I earn a badge?
Where can I see the possible missions I can complete?
Where can I see how I compare to my peers?
What are Teams for?
H... First up, check out the video overview! New
2015.3 Engagement and rewards : Overview video (~20min)
2015.3 Engagement and rewards : How to Create an Advocate Group
Upgrade day quick tips New
Small Upd... Actions (behaviors) tracked in the Jive Gamification Module How do I import this template into my instance? Download the attached file, unzip it, and copy all the contents into your 'clipboard' Go to the Nitro admin console: Site > General > Restore > XML > Past... Images for rewards if anyone wants them. see: Jive Cloud Engagement and Rewards FAQ